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Creating a Physics and Computational Thinking Curriculum using a 3D Virtual Learning Environment

A curriculum taught through a 3D virtual learning environment was designed to help high school students learn and improve their self-efficacy in physics while developing their computational thinking skills.

Posted by John Lee on Tuesday, May 30th, 2023 in May 2023, , ,

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Development of a Python-based Platform for Teaching Computer Science

This project consists of the creation of a robotics platform built on Python and a curriculum for middle and high school students in order to increase the amount of students interested in computer science.

Posted by John Lee on Wednesday, December 23rd, 2020 in May 2020, , , , ,

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The effects of C2STEM on student mastery and motivation in learning marine biology concepts and developing computational thinking skills

A computational thinking-based curriculum is an effective and productive tool for facilitating a transition into an interdisciplinary approach to precollege education.

Posted by John Lee on Tuesday, December 22nd, 2020 in May 2019, , , , ,

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Creating an Agent-Based Model to Explore the Spread of Zika Virus

Predicted Zika outbreak severity directly correlates with human population density.

Posted by Greta Clinton-Selin on Tuesday, May 30th, 2017 in May 2017, ,

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