‘Virtual reality’
Recalibration and Spatial Recall in an Immersive Virtual Environment
A study of the effects of age and gender of spatial memory in a virtual environment.
Posted by John Lee on Tuesday, May 30th, 2023 in May 2023, Locomotion, Spatial Memory, Virtual reality
Implementing an Audio Processing System to Simulate Realistic Distance with Sound
An audio signal processing system was developed with Python to simulate patterns revealed through analysis of sound recordings on the time and spectral domains.
Posted by John Lee on Saturday, May 7th, 2022 in May 2022, Head Related Transfer Function, Signal Flow, Sound Synthesis, Spectrogram, Virtual reality
Simulating Visual Deficits in a Virtual Environment: A Street Crossing Study
Simulating and quantifying the effects of visual deficits in virtual reality will help individuals, such as medical professionals, better under-stand those suffering from visual impairments.
Posted by John Lee on Tuesday, December 22nd, 2020 in May 2018, Computer Science, Macular Degeneration, programming, Virtual reality, Visual Deficits
A Virtual Reality-Based Calm Room for Children with Autism Spectrum Disorder
This is a prototype low-cost and easily accessible virtual reality calm room designed to help children with autism spectrum disorder in environments with high levels of sensory input.
Posted by John Lee on Tuesday, December 22nd, 2020 in May 2018, Autism, Virtual reality
Development of an Intelligent, Real-time, Heart Rate Sensitive Virtual Reality System
A real-time analysis of the anxiety level of a subject was predicted by a virtual reality system based on the subject’s heart rate
Posted by Printess Berry on Thursday, August 27th, 2015 in May 2012, Autism programming, heart rate, real-time, Virtual reality