Environments
Betty’s Brain is an open-ended learning environment that helps students develop critical thinking and problem-solving skills and strategies as well as knowledge about key science concepts and systems, such as ecology, climate change and human body thermoregulation, using a learning-by-teaching approach.
Try!The Collaborative, Computational STEM (C2STEM) learning environment combines visual programming with domain specific modeling languages (DSMLs) to promote discipline-specific (e.g., Physics, Marine Biology) computational modeling, while providing synergistic learning of discipline-specific and CS (CT) concepts and practices.
Try! Learn MoreSPICE curriculum materials blend disciplinary core ideas, science and engineering design practices, and crosscutting concepts as called for in the the Next Generation Science Standards.
Learn MoreSyncFlow is a platform for scalable multimodal data collection. Tools and software infrastructure support the synchronization of multiple data sources from browsers and IoT devices. This is the successor of the ChimeraPy project.
Try Learn MoreWe developed a metacognitive tutoring framework within the GIFT (Generalized Intelligent Framework for Tutoring) architecture to address US Army challenges in providing computer-based training environments that adapt to the learner’s competence and state.
Learn MoreThis project, in collaboration with our colleagues at the LIVE Initiative at Vanderbilt, is a simulation-based training environment used to help nurses develop their clinical skills. These simulations take place at the Vanderbilt School of Nursing’s Skills and Simulation Lab.
Learn MoreRedForest is a e-learning platform focused on bring AI to education, by providing teachers and students key insights during the learning process, such as eye-tracking and behavior activity during reading assignments.
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